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This project explored advanced 3D capture, integrating a photogrammetry workflow (DSLR camera) with high-density Lidar data (Xgrid Laser scanner). The resulting datasets were used to generate Gaussian Splatting scenes, which were then imported and visualized in Unreal Engine using the Volinga, Postshot, and Lumai plugins. Ultimately used it for Virtual Set for Virtual Production.

Gen AI, confy UI workflow for generating realistic image and 3D, in short finding best media  (2D/3D) content creation. 

Welcome to my Experiment Corner. Here, I will be showcasing hobby work that I have been doing on the side. This will mostly consist of AI tool explorations, vibe coding for my side projects, and 3D Gaussian and volumetric capture methods.

McGill PeTIT VR

SingHealth, Singapore 

i3 Connect , VR Marketplace for Healthcare and client support for bespoke development

NIHR Metaverse

SimGym, VR simulator builder

i3 Simulations Marketing

Church Door Capture

Church interior and Exterior Capture

Some more captures

Gen AI Experiments

Deepfake Experiment

Immersion & Context:

 Integrating UI to support, not shatter, the user's sense of presence. This means either embedding interfaces naturally into the virtual world (diegetic design) or making them appear contextually only when needed.

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